[watermark]進階篇
" w9 J$ y* X' E9 T$ y
% C: c; s# J1 N, x4 S' l, D+ ^5 u7 S; W5 ^3 y4 l
多邊形建模觀念與技術01: q% U( i7 r Q2 ]% r
http://140.130.49.169/ncyu/Polygons/poly1.wmv' I; q1 W7 A' H7 T" Q V
H! a: `6 Q" W8 G' n4 y多邊形建模觀念與技術02) `2 y9 E2 {5 v! q& E- f
http://140.130.49.169/ncyu/Polygons/poly2.wmv
0 H' Q! F* J4 p/ B6 t7 v
+ N) \- [4 j; I5 S# ~5 m% u9 Z6 nnurbs 圓角round
; m2 v/ Y w3 X& D( n" khttp://140.130.49.169/ncyu/Nurbs/nurbs%20.wmv/ V3 w8 M- V- ^8 h6 D$ `0 j
! j3 k$ I& n9 x: ?3 K9 \nurbs 導角1- B. C$ n( a9 _ p" E* }
http://140.130.49.169/ncyu/Nurbs/nurbs%202.wmv
8 C$ _; u% H1 j2 A- O* g" m2 L7 P! U7 m+ q/ Q: J% U# ]6 j7 |
" {, f& a% t/ \0 a6 S- H$ Y* L
nurbs 導角21 Z1 S2 c. K- ]$ @% y, H
http://140.130.49.169/ncyu/Nurbs/nurbs%204.wmv5 \/ l* {- I* F. L6 ~
0 K. I/ b, f3 H, A, x: D) Y- }
* b. y7 V: u3 J% |) {! U! M t; }nurbs 導角3
% g/ R+ `) I% X5 Z" z" f6 ahttp://140.130.49.169/ncyu/Nurbs/nurbs%205.wmv/ v- K5 q) Y6 ]- Z. O E
. v/ F. T3 R [, C" V+ K
) R/ j/ o. v1 p3 ~0 L( P' r! Bnurbs 000點合併' l. l: E( U% Y$ T* }
http://140.130.49.169/ncyu/Nurbs/nurbs%202.wmv7 E4 G n9 g3 z0 o( ~. V; F
5 L+ V \: g/ T! u! T# ~0 K$ o# m$ y, g/ q- E8 h
人體LOWPOLY製作 (一)
9 ]" a2 k8 {4 \( ]http://140.130.49.169/ncyu/Polygons/lowpoly1.wmv; ~8 L: V1 d4 i2 [
8 J" a7 A1 a% N+ s1 O' \0 I
1 J( i/ k r) z4 W5 k
人體LOWPOLY製作 (二)' y1 a; G8 v r; M
http://140.130.49.169/ncyu/Polygons/lowpoly2.wmv9 v" a# E2 B) c N/ E
5 B$ Q0 ~' o$ N; Z$ u
7 O' e ?+ P, E( Emaya非線性動畫剪輯trax入門篇
0 l. b2 u: m( b9 hhttp://140.130.49.169/ncyu/Trax/TRAX01.wmv
0 ~( G; x( k5 ]# h2 F5 l' S$ K
$ c% a% X' A2 U, U# M3 _maya非線性動畫剪輯trax應用篇
1 q' q F+ a% X9 Mhttp://140.130.49.169/ncyu/Trax/trax02-OK.wmv, W% T9 ~% I& H E4 d
5 l: I3 @9 j; v, t- D8 p6 Q! z8 a5 {9 `" p; p
LION講師主講MAYA場景與燈光-01
/ M, e* a2 y# X% Hhttp://140.130.49.169/ncyu/light_scenes_Lion/light_scenes1.wmv0 U* T3 |( D. M& E# \- G
3 Z6 }- X' }4 v' d9 p6 B- I" i9 y
! l% w9 Y+ r& k* T6 BLION講師主講-MAYA場景與燈光-02( s2 Z! j% _; G% M) Z" E
http://140.130.49.169/ncyu/light_scenes_Lion/light_scenes2.wmv8 `3 L' N2 B% D6 o0 M# F
% @$ t6 b2 s |2 j
9 @" z& ^+ ?4 C% f" k! _3 l$ g9 C
LION講師主講-MAYA場景與燈光-03+ W2 S1 x0 J# b
http://140.130.49.169/ncyu/light_scenes_Lion/light_scenes3.wmv
+ F7 ~, L1 H" e& `/ Z* z$ T, H6 d, e2 s2 E( k+ p0 T7 z
# V, q7 `) v. X, a/ a* G2 x: Y9 F
% V9 ?, C5 \9 ~2 f1 C) DLION講師主講-MAYA場景與燈光-04
/ S3 N' P6 Q0 J/ Xhttp://140.130.49.169/ncyu/light_scenes_Lion/light_scenes4.wmv
# T4 O! g; x# ]' ^9 C9 z$ Q9 u8 ^0 J/ J9 }2 y6 |+ t
4 [9 Q0 b3 }4 v' s/ h) G
Mental Ray卡通算圖(安裝篇)(上)
( k3 f: z8 Y2 _- g: O% h/ Khttp://140.130.49.169/ncyu/shaders/MRCUTOONTO/MRCUTOONTOWEB1.wmv
3 n [. S+ {+ u8 J# T' [1 L5 A
: m' [. [/ R& K( P x# L, M5 I. k
Mental Ray卡通算圖(中)
. I+ `) P+ z j, }1 Jhttp://140.130.49.169/ncyu/shaders/MRCUTOONTO/MRCUTOONTOWEB2.wmv: g1 w4 U/ a8 n) C
7 Z* Y$ c, n5 w" `; f) ~
& e% t) l6 m( I! @9 {; zMental Ray卡通算圖(下)1 f: u# k: X" S' o2 a) z
http://140.130.49.169/ncyu/shaders/MRCUTOONTO/MRCUTOONTOWEB3.wmv2 {4 s; q2 i! `9 ^5 x7 u
- H6 G3 x6 A, ]! U; K
: N/ w X1 E) _' y簡易IK架設
' E; T. o$ O0 ?% p- vhttp://140.130.49.169/ncyu/CharacterSetup/E_IK.wmv
3 \& w7 c2 e# h2 i) B# i% J3 I1 f& N w6 m; h, }1 l Q d
" w- P! x/ V8 q% d& M
- F' m. y8 _' j4 T% X1 i2 ~& A剛體動力學0 K+ E$ L/ P9 A( q& @
http://140.130.49.169/ncyu/Dynamics/RigidBodies.wmv0 E; ~( M& y0 p
j( V3 V5 }; H+ s
5 a: ?9 s8 N& P- ^, q* u
" u( Y" \, E2 }
! ?3 a; X# A1 n: ]/ X' e剛體動力學之剛體約束* e! R4 ]" g" X! I# m/ P# e
http://140.130.49.169/ncyu/Dynamics/RigidBodiesConstraint.wmv
/ F, d+ {$ G& a+ Y. l! G3 ~
6 B/ ]. [; O& r# B * `) o n4 k1 A$ S
{5 o* e8 `, M0 X$ S% K: U" s% E; {6 b/ _# X+ X
剛體與分子碰撞
1 X$ I6 J4 O% o/ ~http://140.130.49.169/ncyu/Dynamics/RigidBodies+Particles.wmv
5 S! l6 t5 W! ^( B8 ` n3 X! n& Z& P/ w. X
. k( H1 V8 P7 `2 |8 R5 q0 P ( n$ G2 ^, L% E3 r. W5 g5 @
$ [5 q, u) C K- t: M! k' b) M
$ \5 {. A. _+ ^3 m: w# _8 K7 ^
4 w/ _4 l7 s- v彩繪紋理-單一物件
( S5 X c+ P2 F4 A% v" T/ jhttp://140.130.49.169/ncyu/shaders/PaintTextures.wmv
/ Y# S1 x4 X2 [- t2 _ Y6 u$ [2 n5 M( `
' R$ f5 K( R3 }/ q( F! J
動畫基礎設定KEY 0 o, i. B7 K3 { G9 m4 `, t( i
http://140.130.49.169/ncyu/Animation/ANIMATION01.wmv
( ~) S3 i, X* \7 ~
) |0 ~) W; v% u- E& i0 [; Y, k+ [2 d2 z; Z4 @- p# m
MAYA材質Shader(雙面貼圖)9 {( I6 M! ]9 |/ G
http://140.130.49.169/ncyu/shaders/TwoSidedTextures.wmv
/ X6 y% s" Y' P
* C: H) Y' E5 _9 T/ l: `
- e0 u* H! L6 e) r5 l- ^1 P5 s( D9 H( bNURBS簡易應用 ! H+ r" H" @7 L- I% [- J
http://140.130.49.169/ncyu/Nurbs/NURBSkn.wmv[/watermark]4 j$ W- b. l8 n% s5 V! C& g: l
# K# {" _( F2 X" Q' m7 y& _& h2005.1.13 13:44 检查连接状态...OK--fairylys 4 L& z) H/ S; t. z# ~8 Y. E0 {- m+ J
[ Last edited by fairylys on 2005-1-15 at 13:44 ] |